About Me

Yo, I'm Hyper!

I make cool shit.


Been tinkering with gamedev for a while, 8 years actually; mostly using Unity and lately Godot or RayLib

I fw old-school arcade games, overall retro and early 2000s aesthetics; y2k, skater, cyberpunk, and anything in between that has a personality and soul.

I'm hooked by snappy movement, satisfying mechanics, and the feeling of flow, being locked-in.

I try to make games that feel good to play, whether they're chaotic and action-packed or just goofy lil experiments